Intention towards using Gamification among Students in Higher Education: A Conceptual Framework

نویسندگان

چکیده

This study’s objective is to investigate the factors that influence students’ intention in using gamified app as a form of complementary learning strategy during physical class Technology Acceptance Model (TAM). In this study, TAM integrated with technology readiness (TR) its construct. The extended expected explain better way on adopt gamification apps recent educational environment compared original TAM. Gamification technique gives an approach more practical improve process learning, especially terms motivation. To date, limited research has been done student’s use medium higher education institution. Therefore, study explores usage among students

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ژورنال

عنوان ژورنال: International journal of academic research in progressive education and development

سال: 2023

ISSN: ['2226-6348', '2312-1319']

DOI: https://doi.org/10.6007/ijarped/v12-i1/16506